Commercial Projects

Tails of Iron 2: Whiskers of Winter
Developer : Odd Bug Studio
Platforms : PlayStation, Nintendo Switch, Xbox, Steam
Engine : Unity
Role: Game play systems, Hunting system, Quest system, UI, AI, Weather effects/shaders, Localisation, Achievements, Custom tooling

Tails of Iron
Developer : Odd Bug Studio
Platforms : PlayStation, Nintendo Switch, Xbox, Steam
Engine : Unity
Role : Game play systems, Quest system, UI, AI, Localisation, Achievements, Custom tooling, Saving/Loading

Filthy Lucre
Developer : Fabrik Games
Platforms : PlayStation, Steam
Engine : Unity
Role : Weapons, AI, Multiplayer, UI

Gravity Galaxy
Developer : PixelByte
Platforms : iOS, Android
Engine : Unity
Role : Programming/design and production

Xbox Fitness
Developer : Sumo Digital
Platforms : Xbox/Kinect
Engine : Custom/In-house
Role : Implemented workouts for multiple different trainers

Maximum Car
Developer : Ancient Games D.S
Platforms : iOS, Android
Engine : Unity
Role : Implemented and released Shanghai content update

Bark Park
Developer : Ancient Games D.S
Platforms : iOS, Android
Engine : Unity
Role : Created prototype and project architecture including multiplayer

8-Bit Waterslide
Developer : Ancient Games D.S
Platforms : iOS, Android
Engine : Unity
Role : Content updates, converted from paid app to free to play with ads

Pipe Lord
Developer: Ancient Games D.S
Platforms: iOS, Android
Engine: Unity
Role: Implemented game from prototype to finished product